ORMOD: Directive Wiki

Experience Points[]

Earning Experience[]

Experience Points can be earnt in many different ways, you can see your total XP & current level when accessing your inventory. As you earn XP & level up you can unlock new skills K

The best ways to earn experience are through the following methods:

  • Exploring new Structures - higher XP is earnt through exploring rarer Structures
  • Destroying Mechanoids - more XP is earnt by killing higher quality Mechanoids
  • Completing Tasks - found in the task manager

L.

  • Competing for Global Events - completing offers very large amounts of XP.
  • Farming - offers different amounts of XP by farming different crops.

Experience Levels[]

Every Level unlocks a new skill point, the XP required per level is out of a total amount earnt over all (i.e each level XP requirement isnt additive but total earnt over lifetime)

Level XP Required
1 10 XP
2 50 XP
3 100 XP
4 200 XP
5 300 XP
6 400 XP
7 500 XP
8 750 XP
9 1000 XP
10 1500 XP
11 2000 XP
12 2500 XP
13 3000 XP
14 4000 XP
15 5000 XP
16 6000 XP
17 7000 XP
18 8000 XP
19 9000 XP
20 10000 XP
21 12500 XP
22 15000 XP
23 17500 XP
24 20000 XP
25 25000 XP
26 30000 XP
27 35000 XP
25 40000 XP
26 50000 XP
27 60000 XP
28 70000 XP
29 80000 XP
30 90000 XP
31 100000 XP

Unlockable Skills[]

Skills can be found in the Skills Menu K, the menu is broken down into general sections & you must unlock the previous skills before being able to unlock the next.

Survival[]

Name Prerequisites Description
Space Efficient None +1 Toolbelt Space
Well Hydrated Space Efficient -15% Water Usage
Efficient Stomach Space Efficient -15% Food Usage
Building Space Efficient Significantly Decreased Planks & Rope Crafting Time
Advanced Building Building Build Multiple Floors
Clearing Building Remove Foliage & Overgrowth In Claimed Terriories
Weapon Tinkerer Space Efficient Modify Weapons At Weapon Workbench
Crafting Precision Weapon Tinkerer More Efficient Crafting Stamina Usage
Salvage Operations I Weapon Tinkerer Salvage Components From Destroyed Mechanoids
Salvage Operations II Salvage Operations I Salvage Components From Destroyed Mechanoids

Cooperation[]

Name Prerequisites Description
Trader I None Reduce Tier 1 Item Prices by 10%
Trader II Trader I Reduce Tier 2 Item Prices by 15%
Trader III Trader II Reduce Tier 3 Item Prices by 20%
Missions Trader I, Navigation II Start Global Events From Traders
Intel Missions +20% Reward From Quests & Global Events
Clearing Trader II +10% Money From Selling Items
Secret Stash Trader III Key to Locked Rooms Inside Traders

Strength[]

Name Prerequisites Description
Navigation I None Unlocks Map
Navigation II Navigation I Pick Respawn Region
Farming I Navigation I Chance To Get Extra Items Farming & Gathering
Farming II Farming I Craft Advanced Fertilizer In a Chemistry Bench
Lumberjack I Navigation I Faster Tree Harvesting
Lumberjack II Lumberjack I Chance To Get Extra Wood
Endurance Lumberjack II, Farming II 20% Less Running Stamina Usage
Excavation I Lumberjack I Faster Ore Harvesting
Excavation II Excavation I Chance To Get Extra Ore
Strength Training Excavation I 10kg Extra Carry Capacity
Fortitude Excavation II 10° Base Insulation

Engineering[]

Name Prerequisites Description
Packing None Package Heavy Objects With Crafting Kit
Skillful Packing Packing Packaging No Longer Consumes Crafting Kit
Efficient Manipulation Skillful Packing, Building Significantly Faster Crafting & Packing Speed
Automation I Packing Construct Conveyors With Iron Plates
Engineering Packing Upgrade Higher Tier Workbenches
Advanced Engineering Engineering Repair & Upgrade Advanced Workbenches
Electrics Engineering Upgrade Workbenches With Electric Motors
Embedded Systems Advanced Engineering, Engineering Upgrade All Powered Workbenches Using Flashdrives
Mechanics Engineering Repair Ground Vehicles
Advanced Mechanics Mechanics Repair Helicopters